Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Por um escritor misterioso
Last updated 19 setembro 2024
Speaking specifically on their new city building sim, a recent Reddit AMA revealed that 30 fps was always the target for Colossal Order.
Performance: Post-Release Plans & Goals
Cities: Skylines II peaks at over 104k concurrent players, but launch marred by poor technical state
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Cities: Skylines 2 performance issues 'not deeply rooted' in game's foundation, Colossal Order says - Video Games on Sports Illustrated
Cities Skylines 2 Dev Addresses Character Teeth Controversy - IGN
Cities Skylines 2 Dev Claims 30 FPS Is The Target
RazeL (@LuxeRaze) / X
Cities Skylines 2 Out Now! - Cities: Skylines General Discussion - Simtropolis
Cities: Skylines II peaks at over 104k concurrent players, but launch marred by poor technical state
Cities: Skylines II (PC - released PS5/Xbox Series - Spring 2024) - new hotfix addresses unnecessarily large character textures - Page 2 - The Spawn Point - Day One Patch
Why is Colossal Order targeting 30fps for Cities: Skylines 2? - Xfire
Cities: Skylines 2 Devs Are Targeting 30FPS on PC: 'There's No Real Benefit to 60FPS in a City Builder
Cities: Skylines 2 Devs Are Targeting 30FPS on PC: 'There's No Real Benefit to 60FPS in a City Builder
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