Starfield At 30FPS Is A Creative Decision, Says Xbox's Phil

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Last updated 22 dezembro 2024
Starfield At 30FPS Is A Creative Decision, Says Xbox's Phil
quot;I don't want to force specs on every game" - Xbox boss Phil Spencer has been talking more about Bethesda's decision to
Starfield At 30FPS Is A Creative Decision, Says Xbox's Phil
Xbox Exec: If Starfield Released Today It'd Have The Fewest Bugs Of Any Bethesda Launch
Starfield At 30FPS Is A Creative Decision, Says Xbox's Phil
Phil Spencer: Starfield being 30fps is a creative choice, not a hardware issue., Page 3
Starfield At 30FPS Is A Creative Decision, Says Xbox's Phil
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Starfield At 30FPS Is A Creative Decision, Says Xbox's Phil
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Starfield At 30FPS Is A Creative Decision, Says Xbox's Phil
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Starfield At 30FPS Is A Creative Decision, Says Xbox's Phil
Phil Spencer: Starfield being 30fps is a creative choice, not a hardware issue., Page 13
Starfield At 30FPS Is A Creative Decision, Says Xbox's Phil
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Starfield At 30FPS Is A Creative Decision, Says Xbox's Phil
Phil Spencer commented on the decision to release Starfield on Xbox Series X
Starfield At 30FPS Is A Creative Decision, Says Xbox's Phil
Updated: Spencer Comments] Todd Howard: Starfield Runs at 30FPS on Both Xbox Series X/S to Favor Consistency
Starfield At 30FPS Is A Creative Decision, Says Xbox's Phil
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Starfield At 30FPS Is A Creative Decision, Says Xbox's Phil
Phil Spencer: Starfield being 30fps is a creative choice, not a hardware issue., Page 9

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