State of Decay 2 — Brian Giaime - Game Design

Por um escritor misterioso
Last updated 22 dezembro 2024
State of Decay 2 — Brian Giaime - Game Design

The portfolio and blog of Brian Giaime, a game designer based out of Seattle, WA. When I close my eyes I see balance spreadsheets in glorious conditional formatting.

State of Decay 2 — Brian Giaime - Game Design
Dev Blog Archives - Undead Labs
State of Decay 2 — Brian Giaime - Game Design
Developer of the Month: Brian Giaime - Undead Labs
State of Decay 2 — Brian Giaime - Game Design
Independence Pack LAUNCHES! w/ Brian Giaime
State of Decay 2 — Brian Giaime - Game Design
Customizable Difficulty coming to State of Decay 2 - State of Decay
State of Decay 2 — Brian Giaime - Game Design
Xt Interview With State of Decay's Undead Labs
State of Decay 2 — Brian Giaime - Game Design
State of Decay 2 – Page 2 – Dadditude Speaks
State of Decay 2 — Brian Giaime - Game Design
Developer Bio: Brian Giaime - Undead Labs
State of Decay 2 — Brian Giaime - Game Design
Customizable Difficulty coming to State of Decay 2 - State of Decay
State of Decay 2 — Brian Giaime - Game Design
Developer of the Month: Brian Giaime - Undead Labs
State of Decay 2 — Brian Giaime - Game Design
Designing characters as UI in State of Decay 2, Star Citizen, and B
State of Decay 2 — Brian Giaime - Game Design
Procedurally generating enemies, places, and loot in State of Decay
State of Decay 2 — Brian Giaime - Game Design
State of Decay 2: Juggernaut Edition (2020) - MobyGames
State of Decay 2 — Brian Giaime - Game Design
Designing characters as UI in State of Decay 2, Star Citizen, and B

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