Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live Streaming as “Real” Work - Christine H. Tran, 2022

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Last updated 08 setembro 2024
Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
PDF) “Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live Streaming as “Real” Work
Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
Feeling for an Audience: The Gendered Emotional Labor of Video Game Live Streaming
Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
Game Studies Review • A podcast on Spotify for Podcasters
Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
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Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
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Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
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Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
PDF) BBM is like match.com: social networking and the digital mediation of teen's sexual cultures
Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
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Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
Never give up, never surrender: Game live streaming, neoliberal work, and personalized media economies
Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
PDF) “Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live Streaming as “Real” Work
Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
PDF) Not Tekken Seriously? How Observers Respond to Masculine and Feminine Voices in Videogame Streamers
Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
PDF) Verified play, precarious work: GamerGate and platformed authenticity in the cultural industries
Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
Obscene, pornographic, or otherwise objectionable”: Biased definitions of sexual content in video game live streaming
Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
PDF) Verified play, precarious work: GamerGate and platformed authenticity in the cultural industries
Never Battle Alone”: Egirls and the Gender(ed) War on Video Game Live  Streaming as “Real” Work - Christine H. Tran, 2022
Feeling for an Audience: The Gendered Emotional Labor of Video Game Live Streaming

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