Interview With Live A Live Director Takashi Tokita: Why The RPG Classic Took So Long To Leave Japan - GamerBraves
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Last updated 25 fevereiro 2025
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Live A Live Review - The JRPG Cult Classic is Well A Live - GamerBraves
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Holostars English Debut - Introducing TEMPUS - GamerBraves
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LIVE A LIVE” Release Celebration Message (From Takashi Tokita)
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Interview With Live A Live Director Takashi Tokita: Why The RPG Classic Took So Long To Leave Japan - GamerBraves

Interview with Takashi Tokita: Live A Live was Originally Intended as a Global Release but did not Push Through With Localization - One More Game : r/JRPG
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Live A Live' Director Takashi Tokita Hopes To Make Sequel To His Classic RPG - Bounding Into Comics
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Live A Live Review - The JRPG Cult Classic is Well A Live - GamerBraves
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LIVE A LIVE's director pushed for a remake numerous times
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Live A Live Review - The JRPG Cult Classic is Well A Live - GamerBraves
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LIVE A LIVE How Takashi Tokita Brought the Classic RPG to the West
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LIVE A LIVE How Takashi Tokita Brought the Classic RPG to the West
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Live A Live Review: One of the Most Unique RPGs Ever Made
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Reliving My Awkward Teenage Life in The Sims 4 High School Years - Preview - GamerBraves
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Interview with Takashi Tokita: Live A Live was Originally Intended as a Global Release but did not Push Through With Localization - One More Game : r/JRPG
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LIVE A LIVE director says the remake was spurred on by Nintendo
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