I Made Mining Mechs In Two Months: Delayed Victory

Por um escritor misterioso
Last updated 24 outubro 2024
I Made Mining Mechs In Two Months: Delayed Victory
Barry from Delayed Victory tells GameMaker how previous projects influenced his first retail game, Mining Mechs, and discusses the game’s multiplayer mechanics.
I Made Mining Mechs In Two Months: Delayed Victory
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I Made Mining Mechs In Two Months: Delayed Victory
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I Made Mining Mechs In Two Months: Delayed Victory
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I Made Mining Mechs In Two Months: Delayed Victory
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I Made Mining Mechs In Two Months: Delayed Victory
Delayed Victory (@DelayedVictory_) / X
I Made Mining Mechs In Two Months: Delayed Victory
I'm in Wyoming to celebrate the next nuclear breakthrough
I Made Mining Mechs In Two Months: Delayed Victory
I Made Mining Mechs In Two Months: Delayed Victory
I Made Mining Mechs In Two Months: Delayed Victory
I Made Mining Mechs In Two Months: Delayed Victory
I Made Mining Mechs In Two Months: Delayed Victory
Delayed Victory on X: Thank you for the support everyone! The reception of Mining Mechs has exceeded all my expectations ❤️ #GameDev #IndieDev #GameMaker #MiningMechs / X
I Made Mining Mechs In Two Months: Delayed Victory
Delayed Victory (@DelayedVictory_) / X

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