Hideo Kojima: Progressive Game Design from Metal Gear to Death
Por um escritor misterioso
Last updated 22 fevereiro 2025
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An exploration of the influential work of Hideo Kojima, creator of cinematic titles such as the blockbuster Metal Gear Solid franchise, which has moved over 50…
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Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding (Influential Video Game Designers): Hartzheim, Bryan Hikari: 9798765101681: : Books
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Hideo Kojima, Death Stranding Wiki
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Every Metal Gear Game Hideo Kojima Didn't Direct: Survive, Rising, And More - GameSpot
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Hideo Kojima's Project Overdose Needs to be Less Metal Gear and More Death Stranding
What are the differences between the original Metal Gear and its remake for the Game Boy Color (Metal Gear)? Which one do you think is better and why? - Quora
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Death Stranding Developer Kojima Productions Set To Announce New Game Soon
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Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding: Influential Video Game Designers Bryan Hikari Hartzheim Bloomsbury Academic
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No, Metal Gear Solid Doesn't Need a Content Warning
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Calaméo - D+Pad - Issue #8
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Hideo Kojima wants to work with manga artist Junji Ito on a horror game (updated)
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Perdita Ludens: My First Ten Hours With Death Stranding, by Brandon R. Chinn, Permanent Nerd Network
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Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding (Influential Video Game Designers): Hartzheim, Bryan Hikari: 9798765101681: : Books
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