Hideo Kojima: Progressive Game Design from Metal Gear to Death
Por um escritor misterioso
Last updated 30 março 2025

An exploration of the influential work of Hideo Kojima, creator of cinematic titles such as the blockbuster Metal Gear Solid franchise, which has moved over 50…

Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding (Influential Video Game Designers): Hartzheim, Bryan Hikari: 9798765101681: : Books

Hideo Kojima, Death Stranding Wiki

Every Metal Gear Game Hideo Kojima Didn't Direct: Survive, Rising, And More - GameSpot

Hideo Kojima's Project Overdose Needs to be Less Metal Gear and More Death Stranding
What are the differences between the original Metal Gear and its remake for the Game Boy Color (Metal Gear)? Which one do you think is better and why? - Quora

Death Stranding Developer Kojima Productions Set To Announce New Game Soon

Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding: Influential Video Game Designers Bryan Hikari Hartzheim Bloomsbury Academic

No, Metal Gear Solid Doesn't Need a Content Warning

Calaméo - D+Pad - Issue #8

Hideo Kojima wants to work with manga artist Junji Ito on a horror game (updated)

Perdita Ludens: My First Ten Hours With Death Stranding, by Brandon R. Chinn, Permanent Nerd Network

Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding (Influential Video Game Designers): Hartzheim, Bryan Hikari: 9798765101681: : Books
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