Terminology, ShellShock Live 2 Wiki

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Last updated 22 dezembro 2024
Terminology, ShellShock Live 2 Wiki
Ordinary - Simple aim and shoot weapons. Example: Rapid Fire, Horizon Bounce - Will bounce a certain amount of times, and then delivers damage. Example: Crazy-nade, Air Strike Contact - Until it hits the tank/ground, it will not deliver the bulk of its damage immediately. Example: Sprouter, Floaters   Tunneling - Tunnels through the ground (reverse gravity). Example: Sub-sniper, Molehill Terraformer - Changes the shape of the map. Example: Earthquake, Fortress Mid-air - Will change behaviour whi
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