Texture – Graph workflow
Por um escritor misterioso
Last updated 13 abril 2025

The texture retinal variable refers to the patterned areas (e.g. polka dots, chequers) and lines (e.g. dashed, dotted). Texture was relevant for encoding a long time ago when data graphs were limited to monochrome encoding. Remember this figure from Bertin (1967) describing the implementation of retinal variables: The row on Texture and its application on…

10_Substance_Designer_-_Texture_Export_3.png

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