Game-based learning in computer science education: a scoping
Por um escritor misterioso
Last updated 07 fevereiro 2025
![Game-based learning in computer science education: a scoping](https://media.springernature.com/m685/springer-static/image/art%3A10.1186%2Fs40594-023-00447-2/MediaObjects/40594_2023_447_Fig6_HTML.png)
Using games in education has the potential to increase students’ motivation and engagement in the learning process, gathering long-lasting practical knowledge. Expanding interest in implementing a game-based approach in computer science education highlights the need for a comprehensive overview of the literature research. This scoping review aims to provide insight into current trends and identify research gaps and potential research topics concerning game-based learning in computer science. Using standard methodology for scoping review, we identified 113 articles from four digital libraries published between 2017 and 2021. Those articles were analyzed concerning the educational level, type of the game, computer science topic covered by the game, pedagogical strategies, and purpose for implementing this approach in different educational levels. The results show that the number of research articles has increased through the years, confirming the importance of implementing a game-based approach in computer science. Different kinds of games, using different technology, concerning different computer science topics are presented in the research. The obtained results indicate that there is no standardized game or standardized methodology that can be used for the creation of an educational game for computer science education. Analyzed articles mainly implement a game-based approach using learning by playing, and no significant focus is given to the effectiveness of learning by designing a game as a pedagogical strategy. Moreover, the approach is mainly implemented for developing computational thinking or programming skills, highlighting the need for its implementation in other topics beyond programming.
![Game-based learning in computer science education: a scoping](https://media.springernature.com/m685/springer-static/image/art%3A10.1007%2Fs11423-019-09702-2/MediaObjects/11423_2019_9702_Fig3_HTML.png)
A scoping review of digital game-based technology on English language learning
![Game-based learning in computer science education: a scoping](https://scopeblog.stanford.edu/wp-content/uploads/2019/07/sdgames_4595-1-1152x578.jpg)
How playing games can help science - Scope
![Game-based learning in computer science education: a scoping](https://www.idunn.no/cms/asset/31569bac-7339-4207-b189-4c3eebcf9b5d/1891-943x-1-3.largecover.jpg)
Overview of research on the educational use of video games
![Game-based learning in computer science education: a scoping](https://res.cloudinary.com/bloomsbury-atlas/image/upload/w_568,c_scale/jackets/9781350296909.jpg)
Computer Science Education: Perspectives on Teaching and Learning in School: Sue Sentance: Bloomsbury Academic
![Game-based learning in computer science education: a scoping](https://education.minecraft.net/content/dam/education-edition/blogs/NEW-CS-Blog-Infographic.png)
Announcing a new K-12 Computer Science Progression
Maja Videnovik on LinkedIn: micro:bit Python Editor
![Game-based learning in computer science education: a scoping](https://www.ozaria.com/images/ozaria/home/ozaria_logo_sun.png)
Ozaria - Computer science that captivates
![Game-based learning in computer science education: a scoping](https://ars.els-cdn.com/content/image/1-s2.0-S0360131518301763-gr2.jpg)
A scoping review of research on digital game-based language learning - ScienceDirect
![Game-based learning in computer science education: a scoping](https://www.teacheracademy.eu/wp-content/uploads/2020/07/thumbnail_large-1-17.jpg)
Game-Based Learning > What Is, GBL vs Gamification, Types, Benefits
![Game-based learning in computer science education: a scoping](https://www.frontiersin.org/files/Articles/1100275/feduc-08-1100275-HTML-r2/image_m/feduc-08-1100275-g004.jpg)
Frontiers Applying game-based learning to a primary school class in computer science terminology learning
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