Texture filtering smoothes textures · Issue #2154 · minetest/minetest · GitHub
Por um escritor misterioso
Last updated 02 abril 2025
and makes them loose the details. Filtering must smooth only distant textures, not all of them. This happens with bilinear, trilinear and anizothropic filtering.

The Model / Texture setting have a significant performance hit for effects such as smoke, blood, and dinks. Turn it down to low! : r/GlobalOffensive
GitHub - jose-villegas/VCTRenderer: A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here

Concrete Smooth or Rough (Texture)
Lens Filter · Issue #10946 · minetest/minetest · GitHub

0.4.8.x Managed Materials Issues · Issue #2444 · RigsOfRods/rigs-of-rods · GitHub

textures - OpenGL weird line linear filtering - Stack Overflow
Texture filtering smoothes textures · Issue #2154 · minetest/minetest · GitHub

Examples of GLQuake's texture filtering options
Lens Filter · Issue #10946 · minetest/minetest · GitHub

Lens Filter · Issue #10946 · minetest/minetest · GitHub

MSP, MSSP, and Compliance Solutions

Minetest Forums • View topic - [Mod] Mobs Redo [1.49] [mobs]

0.4.8.x Managed Materials Issues · Issue #2444 · RigsOfRods/rigs-of-rods · GitHub
Lens Filter · Issue #10946 · minetest/minetest · GitHub

Minetest Forums • View topic - [Mod] Mobs Redo [1.49] [mobs]
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