TOTK Shaders always get stuck around 5280/23245 · Issue #69

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Last updated 09 novembro 2024
TOTK Shaders always get stuck around 5280/23245 · Issue #69
Describe the bug Ryujinx does not progress beyond 5280 something shaders out of 23345. sometimes it’s 5281, 5287, 5280, 5285, etc. To Reproduce Steps to reproduce the behavior: Download shaders in ryusak Launch ryujinx, then TOTK Stall E
TOTK Shaders always get stuck around 5280/23245 · Issue #69
I'm having some issues emulating TOTK and help would be greatly
TOTK Shaders always get stuck around 5280/23245 · Issue #69
TOTK Shaders always get stuck around 5280/23245 · Issue #69
TOTK Shaders always get stuck around 5280/23245 · Issue #69
Graphics rendering problem on TOTK : r/yuzu
TOTK Shaders always get stuck around 5280/23245 · Issue #69
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TOTK Shaders always get stuck around 5280/23245 · Issue #69
Weird totk glitch in the Depths, anyone know a fix? : r/yuzu
TOTK Shaders always get stuck around 5280/23245 · Issue #69
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TOTK Shaders always get stuck around 5280/23245 · Issue #69
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TOTK Shaders always get stuck around 5280/23245 · Issue #69
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TOTK Shaders always get stuck around 5280/23245 · Issue #69
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TOTK Shaders always get stuck around 5280/23245 · Issue #69
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TOTK Shaders always get stuck around 5280/23245 · Issue #69
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TOTK Shaders always get stuck around 5280/23245 · Issue #69
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TOTK Shaders always get stuck around 5280/23245 · Issue #69
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TOTK Shaders always get stuck around 5280/23245 · Issue #69
TOTK Shaders always get stuck around 5280/23245 · Issue #69
TOTK Shaders always get stuck around 5280/23245 · Issue #69
Lots of random crashing in TOTK, but specially in the depths : r/yuzu

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