Hide Game Object Using C# in Unity _ SetActive VS Renderer.enabled
Por um escritor misterioso
Last updated 18 fevereiro 2025
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Both SetActive and Renderer.enabled can be used to make a game object invisible, but there is a significant difference between them that this video highlight
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Dotnet by Example: 2019
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How to Enable and Disable objects in Unity 3D, by Shubham Sengar, Medium
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Unity3D Fundamentals - DEV Community
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3 Ways To Hide A GameObject In Unity
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c# - Unity auto hide panel - Stack Overflow
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Swirly Pipe, a Unity C# Tutorial
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Retro Element: Adding a Flashing Game Over Screen (Game Dev Day 22), by Jack Leavey
I need help with this in unity. I posted the question
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Interacting with an object
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