c# - Developing in Unity with XR Ray Interactable, selected objects can't be detected in different function within same script - Stack Overflow
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Last updated 22 fevereiro 2025
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This is my current script to hide a selected object with a press of a button (UI). The button has an onClick function assigned to Hide() and the SelectObject function is assigned to the object Select
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c# - XR button all functions - Stack Overflow
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c# - Problem with direct interaction with an XR Button in Unity - XR Interaction Toolkit v. 2.3.2 - Stack Overflow
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with DLLs in
file_download.php?file_id=2017&type=bug
Unity Development - Create Your First Platformer Game!, Mikael Christodoulides
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Episode 87 - Learning C# by Developing Games with Unity with Harrison Ferrone - The Modern .NET Show
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unity - Is it possible to move Overlay Canvas away from (0,0,0) in the Scene View? - Game Development Stack Exchange
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unity game engine - How to disable joystick control of grabbed object in XRRayInteractor - Stack Overflow
Dot Net Framework PDF, PDF, Parameter (Computer Programming)
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How can I access a function with the same name held on multiple different scripts in Unity C# - Stack Overflow
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Characterizing architecture related posts and their usefulness in Stack Overflow - ScienceDirect
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Enhancing Virtual Reality Experiences with Unity 2022
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Characterizing architecture related posts and their usefulness in Stack Overflow - ScienceDirect
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Version History, Unturned Bunker Wiki
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