PDF] A Review of Game-based Mobile E-Learning Applications

Por um escritor misterioso
Last updated 22 setembro 2024
PDF] A Review of Game-based Mobile E-Learning Applications
The study aims to facilitate the re-organization of the TESDA’s E-learning program by using a method called Game-Based Learning, which has such a powerful instructional potential, by which teaching can be revolutionized. Purpose – This study aims to review and get information on the different mobile game applications and the possibility of being a supplementary tool for learning to enhance and empower the e-learning aspect of a Technical Education and Skills Development Authority (TESDA). It is reviewed to help in the development of the TESDA’s E-Learning department. The study aims to facilitate the re-organization of the TESDA’s E-learning program by using a method called Game-Based Learning. To accomplish this target, different applications will be reviewed to give an idea on how game-based learning is being used as a supplementary learning tool for different subject areas. This paper will focus on TESDA’s language Skills institute and Technical-Vocational program since there are a lot of reviews for main subject areas but only few in this field.Method – The database to be used in the methodology is Google Scholar, inclusion and exclusion criteria used is that article should be within the span of five years and should be game based learning mobile applications.Results – Will be selecting 4 applications as a representation since it is an informational review. No need to indicate the other applications as this is just a basis for future studies. Conclusion – Mobile games have such a powerful instructional potential, by which teaching can be revolutionized, which output is acquiring the praise and judgment of academic professionals and educators.Recommendations – After this review, future studies can be made to support this study like reviewing from other databases like Web of Science and Scopus to support the foundation made on this review.Research Implications – The review will open further studies to help TESDA administrator in using mobile games as a supplementary learning tool for their e-learning.Practical Implications – TESDA would be able to get an idea on how Technical-Vocational and Language Skills can be taught alternatively in the new normal.Social Implications – Since social distancing is being implemented, students can still enjoy and communicate by using mobile game as an avenue for socialization.
PDF] A Review of Game-based Mobile E-Learning Applications
The effectiveness of mobile learning strategies based on pervasive animated games: an example in a vocational technology college
PDF] A Review of Game-based Mobile E-Learning Applications
PDF) Trends in digital game-based learning in the mobile era: a systematic review of journal publications from 2007 to 2016
PDF] A Review of Game-based Mobile E-Learning Applications
PDF) A Review of Game-based Mobile E-Learning Applications
PDF] A Review of Game-based Mobile E-Learning Applications
Predicting students' performance in e-learning using learning process and behaviour data
PDF] A Review of Game-based Mobile E-Learning Applications
PDF) Mobile game-based learning in secondary education: Engagement, motivation and learning in a mobile city game
PDF] A Review of Game-based Mobile E-Learning Applications
Education Sciences, Free Full-Text
PDF] A Review of Game-based Mobile E-Learning Applications
The Best Retro Gaming Consoles
PDF] A Review of Game-based Mobile E-Learning Applications
PDF) Mobile Gaming Patterns and Their Impact on Learning Outcomes: A Literature Review
PDF] A Review of Game-based Mobile E-Learning Applications
Mobile apps designed to help prevent suicide
PDF] A Review of Game-based Mobile E-Learning Applications
PDF] A Review of Mobile Language Learning Applications: Trends, Challenges, and Opportunities
PDF] A Review of Game-based Mobile E-Learning Applications
The Applications of AI in Entertainment
PDF] A Review of Game-based Mobile E-Learning Applications
Game-based assessment framework for virtual reality, augmented reality and digital game-based learning, International Journal of Educational Technology in Higher Education
PDF] A Review of Game-based Mobile E-Learning Applications
Full article: What increases learning retention: employing the prediction-observation-explanation learning strategy in digital game-based learning
PDF] A Review of Game-based Mobile E-Learning Applications
Applied Sciences, Free Full-Text

© 2014-2024 progresstn.com. All rights reserved.